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Everything posted by Jon Phil
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Two ride routes: a short loop (Sandy Shores - Paleto Bay - Sandy Shores) and a full loop (Sandy Shores - Paleto Bay - Los Santos - Sandy Shores) Custom Polar Express train model, boardable as a passenger with a valid ticket Three custom-built stations with platforms: Los Santos, Paleto Bay, Sandy Shores Custom train tunnel linking Paleto Bay and Sandy Shores NPC-driven trains that spawn automatically, with configurable train count per route Ticket machines with on-screen displays — buy a ticket, receive an inventory item, use it to board Live departure boards with real-time ETAs, as in-world texture replacements or spawned hanging/standing props Audio station announcements for arriving, arrived, and departed trains, assembled per route, destination, and track Per-station ticket pricing, charged from cash or bank Framework and inventory auto-detection — QBCore, QBx, ESX; ox_inventory, qb-inventory, ps-inventory ox_target and qb-target interaction support Train and station map blips, plus a /trains staff menu to teleport to and inspect live trains Route converter tool to turn GTA .dat train paths into custom JSON routes Requires ox_libFree -
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