About This File
This resource removes ambient NPC traffic from a custom London Bridge MLO in a clean, RP-safe way, without breaking junctions, population, or scripted AI.
Instead of fighting GTA’s routing or density systems, the script uses precise entry trigger points and a bridge sweep to ensure the bridge stays clear of ambient vehicles while allowing the rest of the map to function normally.
Key Features
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Removes ambient NPC vehicles only
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Emergency Response Simulator (ERS) safe
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Mission entities are fully ignored (police chases, callouts, scripted AI unaffected)
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NPCs can:
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spawn normally
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use junctions and turns normally
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Ambient traffic is deleted only when reaching the bridge entries or if already on the bridge
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No density suppression
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No route blocking
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No delayed activation
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No ghost-town effect on join
How It Works
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Uses multiple bridge entry trigger points
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Deletes ambient NPC vehicles once they cross those points
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Performs a lightweight bridge sweep to remove NPCs already on the bridge when it streams in
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Includes server-coordinated fast scanning so traffic never gets a “head start”
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Fully client-safe and multiplayer compatible
Compatibility
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Works with Emergency Response Simulator
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Compatible with RP servers
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Supports OneSync (recommended)
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Does not affect players or emergency vehicles
Use Case
Ideal for:
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London-based RP servers
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Custom bridge MLOs
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Emergency services roleplay
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Servers that want traffic-free bridges without breaking immersion



