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SuffolkRoleplay25

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  1. Version 1.0.0

    125 downloads

    Redefine emergency response realism with z_els, a next-generation, fully universal ELS and non-ELS lighting system engineered for performance, flexibility, and total customization. Built to support all international emergency vehicle setups — from police and fire to ems — z_els delivers precision lighting control, dynamic siren management, full multiplayer synchronization, and advanced customization through an innovative Panel.Net system that requires zero coding. Whether you’re building a professional emergency services server or designing custom fleets, z_els gives you complete control and unmatched efficiency. Features Comprehensive Lighting Controls Full independent control across all standard vehicle lighting systems, with the ability to toggle features individually and map them to stages or keep them separate: rear_lights front_lights grille_lights rear_warnings scene_lights sign_board steady_burns The items above are available as standalone features (outside the stage system) while still fully compatible with stage-based activation and automatic rules. Custom Lighting Stages Give each vehicle a bespoke number of lighting stages and granular rules per stage — choose which stages allow sirens or automatically turn on specific features at configured stages. Advanced Siren & Tone System Support for well-known sirens and custom audio banks. Dual-tone, alternate tones (rumblers), and manual siren tones. Bullhorn interruptions configurable per vehicle. And much more AI Behaviour & Real Traffic Reactions Toggleable AI system forces NPC drivers to consistently pull to the right when reacting to active sirens for more realistic traffic flow and incident scenes. Reminder Sounds Optional, configurable reminder sounds notify drivers when specified lighting stages are active — fully toggleable and adjustable per vehicle. Day / Night Automation Automatically enable or disable features based on time of day to mirror real-world lighting behaviour. Robust Synchronisation A reworked entity syncing system ensures lighting and siren states are consistent across all clients — no more desynced lights or audio. Panel.Net Introducing the Panel.Net System, a revolutionary way to design and control lighting panels: Build custom control panels visually using an intuitive canvas-style panel creator — no coding required. Assign buttons, icons, functions, and layout elements through a drag-and-drop interface. Create unique lighting control panels for each vehicle type or department within minutes. Panels integrate seamlessly with z_els lighting stages and exports, allowing full control without ever touching a line of code. Dependencies Gamebuild: 3095 or Higher Artifact Version: 17000 or Higher The resource z_lib: This resource accompanies this resource and only requires separate installation. Links Resource Showcase Video (coming soon) Resource Documentation Resource Trailer Video
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