Version v4.0 – ERS-Safe Release
62 downloads
This resource removes ambient NPC traffic from a custom London Bridge MLO in a clean, RP-safe way, without breaking junctions, population, or scripted AI.
Instead of fighting GTA’s routing or density systems, the script uses precise entry trigger points and a bridge sweep to ensure the bridge stays clear of ambient vehicles while allowing the rest of the map to function normally.
Key Features
Removes ambient NPC vehicles only
Emergency Response Simulator (ERS) safe
Mission entities are fully ignored (police chases, callouts, scripted AI unaffected)
NPCs can:
spawn normally
use junctions and turns normally
Ambient traffic is deleted only when reaching the bridge entries or if already on the bridge
No density suppression
No route blocking
No delayed activation
No ghost-town effect on join
How It Works
Uses multiple bridge entry trigger points
Deletes ambient NPC vehicles once they cross those points
Performs a lightweight bridge sweep to remove NPCs already on the bridge when it streams in
Includes server-coordinated fast scanning so traffic never gets a “head start”
Fully client-safe and multiplayer compatible
Compatibility
Works with Emergency Response Simulator
Compatible with RP servers
Supports OneSync (recommended)
Does not affect players or emergency vehicles
Use Case
Ideal for:
London-based RP servers
Custom bridge MLOs
Emergency services roleplay
Servers that want traffic-free bridges without breaking immersion